

As Wizards’ Mark Rosewater explains, a total of 626 cards were whittled down to just 289 cards. It’s drawn from a single “block” of cards - three sets that date back to 2006 titled Time Spiral, Planar Chaos, and Future Sight. Time Spiral Remastered is a curated set of cards that intends to do just that.

To go back to the sowing seeds analogy, every once in a while Wizards needs to fertilize that soil with specific types of cards.
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What you end up with is a fluid and active marketplace - both for the cards themselves, and for the strategies surrounding how to play them - that occasionally needs to be refreshed. At the same time, certain sets and even individual cards get banned from Magic’s various formats of play. But certain strategies and cards tend to fall in and out of favor with the community. Plop down a box of boosters from the latest set, the Viking-themed Kaldheim, and you’ll have a very different narrative and mechanical experience than if you were drafting cards from the steampunk-ish Kaladesh. They help to shape the overall meta-narrative of the game’s universe, but most importantly they help to sow new mechanical seeds within the gameplay itself.Įvery new set of cards that comes out is, in its own way, a subtly different game than the last. The game’s momentum comes from the multiple sets of cards released each year. Step out of the stream of new releases for just a month or two and it’s easy for the latest fads and strategies to pass you by. The reasons why Wizards is publishing this set are as complex as the game itself, but it’s a sign of things to come for the original collectible card game - and a good indication of the continued health of its community. It’s a reprint of selected cards from three related sets that came out 15 years ago. Wizards of the Coast is launching an entirely new type of card set for Magic: The Gathering on March 19 called Time Spiral Remastered.
